 |
ArrowModelNode(Vector3, Vector3, Single, String) Constructor |
Create a 3D arrow model with parametrized arrow tip.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic ArrowModelNode(
Vector3 startPosition,
Vector3 endPosition,
float radius,
string? name = null
)
Parameters
- startPosition Vector3
- Arrow's start position (the center of circle at the arrow's back).
- endPosition Vector3
- Arrow's end position (the point at the arrow's tip).
- radius Single
- The radius of the arrow's body.
- name String (Optional)
- Optional node name.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.ArrowModelNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single,System.String)"]
See Also