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PostProcessBaseOnInitializeResources Method

Initializes resources with the specified SceneView and GpuDevice. This method can be overriden and is called from InitializeResources(SceneView) method.

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected virtual void OnInitializeResources(
	SceneView sceneView,
	VulkanDevice gpuDevice
)

Parameters

sceneView  SceneView
SceneView used to initialize resources
gpuDevice  VulkanDevice
VulkanDevice
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.PostProcessing.PostProcessBase.OnInitializeResources(Ab4d.SharpEngine.SceneView,Ab4d.SharpEngine.Vulkan.VulkanDevice)"]

See Also