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PostProcessBaseOnInitializeResources Method |
Initializes resources with the specified SceneView and GpuDevice.
This method can be overriden and is called from
InitializeResources(SceneView) method.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxprotected virtual void OnInitializeResources(
SceneView sceneView,
VulkanDevice gpuDevice
)
Parameters
- sceneView SceneView
- SceneView used to initialize resources
- gpuDevice VulkanDevice
- VulkanDevice
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.PostProcessing.PostProcessBase.OnInitializeResources(Ab4d.SharpEngine.SceneView,Ab4d.SharpEngine.Vulkan.VulkanDevice)"]
See Also