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PostProcessBaseOnInitializeResources Method

Initializes resources with the specified SceneView and GpuDevice. This method can be overriden and is called from InitializeResources(SceneView) method.

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
protected virtual void OnInitializeResources(
	SceneView sceneView,
	VulkanDevice gpuDevice
)

Parameters

sceneView  SceneView
SceneView used to initialize resources
gpuDevice  VulkanDevice
VulkanDevice
See Also