|  | 
| PostProcessBaseOnInitializeResources Method | 
            Initializes resources with the specified SceneView and GpuDevice.
            This method can be overriden and is called from 
InitializeResources(SceneView) method.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxprotected virtual void OnInitializeResources(
	SceneView sceneView,
	VulkanDevice gpuDevice
)
Parameters
- sceneView  SceneView
- SceneView used to initialize resources
- gpuDevice  VulkanDevice
- VulkanDevice
 See Also
See Also