Click or drag to resize
Ab4d.SharpEngine logo

PostProcessBaseInitializeResources Method

Initializes this component. The specified scene must be initialized (has the GpuDevice property set). This method calls a virtual OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void InitializeResources(
	SceneView parentSceneView
)

Parameters

parentSceneView  SceneView
SceneView to where that PostProcess was added to
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.PostProcessing.PostProcessBase.InitializeResources(Ab4d.SharpEngine.SceneView)"]

See Also