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PostProcessBaseInitializeResources Method |
Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
This method calls a virtual
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void InitializeResources(
SceneView parentSceneView
)
Parameters
- parentSceneView SceneView
- SceneView to where that PostProcess was added to
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.PostProcessing.PostProcessBase.InitializeResources(Ab4d.SharpEngine.SceneView)"]
See Also