 |
PostProcessBaseInitializeResources Method |
Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
This method calls a virtual
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void InitializeResources(
SceneView parentSceneView
)
Parameters
- parentSceneView SceneView
- SceneView to where that PostProcess was added to
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.PostProcessing.PostProcessBase.InitializeResources(Ab4d.SharpEngine.SceneView)"]
See Also