|  | 
| PostProcessBaseInitializeResources Method | 
            Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
            This method calls a virtual 
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic void InitializeResources(
	SceneView parentSceneView
)
Parameters
- parentSceneView  SceneView
- SceneView to where that PostProcess was added to
 See Also
See Also