 |
PostProcessBaseInitializeResources Method |
Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
This method calls a virtual
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void InitializeResources(
SceneView parentSceneView
)
Parameters
- parentSceneView SceneView
- SceneView to where that PostProcess was added to
See Also