RecreateIndexBuffer recreates the index buffer from the mesh's TriangleIndices array.
This method can be called only after the mesh and its Scene are initialized (Scene.GpuDevice is not null).
Namespace:Ab4d.SharpEngine.Meshes Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79