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MeshFactoryCreateTrapezoidMesh(Vector3, Vector2, Vector3, Vector2, String) Method

Create an upright trapezoid mesh.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public static StandardMesh CreateTrapezoidMesh(
	Vector3 bottomCenterPosition,
	Vector2 bottomSize,
	Vector3 topCenterPosition,
	Vector2 topSize,
	string? name = null
)

Parameters

bottomCenterPosition  Vector3
Position of the bottom-center point.
bottomSize  Vector2
Size of the bottom side of the trapezoid.
topCenterPosition  Vector3
Position of the top-center point.
topSize  Vector2
Sie of the top side of the trapezoid.
name  String  (Optional)
Mesh name (for debug purposes).

Return Value

StandardMesh
StandardMesh with filled vertices array and index array.
See Also