|  | 
| MeshFactoryCreateTrapezoidMesh(Vector3, Vector2, Vector3, Vector2, Vector3, Vector3, String) Method | 
            Create a trapezoid mesh with custom base vectors.
            
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic static StandardMesh CreateTrapezoidMesh(
	Vector3 bottomCenterPosition,
	Vector2 bottomSize,
	Vector3 topCenterPosition,
	Vector2 topSize,
	Vector3 sizeXVector,
	Vector3 sizeYVector,
	string? name = null
)
Parameters
- bottomCenterPosition  Vector3
- Position of the bottom-center point.
- bottomSize  Vector2
- Size of the bottom side of the trapezoid.
- topCenterPosition  Vector3
- Position of the top-center point.
- topSize  Vector2
- Sie of the top side of the trapezoid.
- sizeXVector  Vector3
- The 3D vector representing the direction of the X parameter in bottomSize and topSize. For an upright trapezoid, this should be (1, 0, 0).
- sizeYVector  Vector3
- The 3D vector representing the direction of the Y parameter in bottomSize and topSize. For an upright trapezoid, this should be (0, 0, 1).
- name  String  (Optional)
- Mesh name (for debug purposes).
Return Value
StandardMeshStandardMesh with filled vertices array and index array.
 See Also
See Also