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BooleanMeshSubtract(BooleanMesh, Boolean) Method

Subtracts the specified booleanMesh from this BooleanMesh. The generated mesh can be obtained by calling the GetMesh method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void Subtract(
	BooleanMesh booleanMesh,
	bool generateInnerTriangles = true
)

Parameters

booleanMesh  BooleanMesh
BooleanMesh
generateInnerTriangles  Boolean  (Optional)
when true (by default) then the triangles inside the first mesh are generated (this closes the hole that is created by subtraction); when false then no additional inner triangles are generated - only existing triangles are processed in subtraction
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.BooleanMesh.Subtract(Ab4d.SharpEngine.Meshes.BooleanMesh,System.Boolean)"]

See Also