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StandardMaterialSetSpecular(Single) Method

Sets SpecularPower to the specified value and SpecularColor to White. Method returns StandardMaterial so we can chain the calls to change material. This method can be used with materials defined in StandardMaterials class.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public StandardMaterial SetSpecular(
	float specularPower
)

Parameters

specularPower  Single
specularPower as float

Return Value

StandardMaterial

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(System.Single)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(System.Single)"]

See Also