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StandardMaterialSetSpecular(Color3, Single) Method

Sets SpecularColor and SpecularPower and returns StandardMaterial so we can chain the calls to change material. This method can be used with materials defined in StandardMaterials class.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public StandardMaterial SetSpecular(
	Color3 specularColor,
	float specularPower
)

Parameters

specularColor  Color3
specularColor as Color3
specularPower  Single
specularPower as float

Return Value

StandardMaterial
See Also