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PhysicallyBasedMaterialGetTextureMap(TextureMapTypes, GpuSampler) Method |
Returns the GpuImage for the specified map type. The method also sets the gpuSampler as an out parameter. If the map type is not found, then null is returned.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic GpuImage? GetTextureMap(
TextureMapTypes mapType,
out GpuSampler?? gpuSampler
)
Parameters
- mapType TextureMapTypes
- TextureMapTypes
- gpuSampler GpuSampler
- out GpuSampler or null
Return Value
GpuImageGpuImage for the specified map type or null if the specified map type is not defined
See Also