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PhysicallyBasedMaterialDisposeWithTextures Method

DisposeWithTextures disposes this Material and also disposes all the TextureMaps even if the GpuImages of the textures were created by the user (in this case the standard Dispose method does not dispose the GpuImages).

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void DisposeWithTextures()
See Also