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FileShaderBytecodeProviderAddResourceFile(String) Method |
AddResourceFile registers the file specified with fullFileNameWithPath with resource name that is generated from the file name (with extension). This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void AddResourceFile(
string fullFileNameWithPath
)
Parameters
- fullFileNameWithPath String
- file name with full path to the file
See Also