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FileShaderBytecodeProviderAddResourceFile(String) Method

AddResourceFile registers the file specified with fullFileNameWithPath with resource name that is generated from the file name (with extension). This method is thread safe.

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void AddResourceFile(
	string fullFileNameWithPath
)

Parameters

fullFileNameWithPath  String
file name with full path to the file
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Effects.FileShaderBytecodeProvider.AddResourceFile(System.String)"]

See Also