 |
FileShaderBytecodeProviderAddResourceFile(String) Method |
AddResourceFile registers the file specified with fullFileNameWithPath with resource name that is generated from the file name (with extension). This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void AddResourceFile(
string fullFileNameWithPath
)
Parameters
- fullFileNameWithPath String
- file name with full path to the file
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Effects.FileShaderBytecodeProvider.AddResourceFile(System.String)"]
See Also