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AssemblyShaderBytecodeProviderGetShaderBytecode Method

Gets bytes array of the compiled shader with resourceName or null if this class instance does not have this resource.

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public override byte[]? GetShaderBytecode(
	string resourceName
)

Parameters

resourceName  String
name of the resource

Return Value

Byte
bytes array of the compiled shader or null if this instance does not have this resource
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Effects.AssemblyShaderBytecodeProvider.GetShaderBytecode(System.String)"]

See Also