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SceneComponentOnInitializeDeviceResources Method

Initializes resources with the specified GpuDevice. This method can be overriden and is called from InitializeDeviceResources method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
protected virtual void OnInitializeDeviceResources(
	VulkanDevice gpuDevice
)

Parameters

gpuDevice  VulkanDevice
GpuDevice
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.SceneComponent.OnInitializeDeviceResources(Ab4d.SharpEngine.Vulkan.VulkanDevice)"]

See Also