 |
SceneComponentOnInitializeDeviceResources Method |
Initializes resources with the specified GpuDevice.
This method can be overriden and is called from
InitializeDeviceResources method.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxprotected virtual void OnInitializeDeviceResources(
VulkanDevice gpuDevice
)
Parameters
- gpuDevice VulkanDevice
- GpuDevice
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.SceneComponent.OnInitializeDeviceResources(Ab4d.SharpEngine.Vulkan.VulkanDevice)"]
See Also