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SceneComponentOnInitializeDeviceResources Method |
Initializes resources with the specified GpuDevice.
This method can be overriden and is called from
InitializeDeviceResources method.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxprotected virtual void OnInitializeDeviceResources(
VulkanDevice gpuDevice
)
Parameters
- gpuDevice VulkanDevice
- GpuDevice
See Also