|  | 
| SceneComponentOnInitializeDeviceResources Method | 
            Initializes resources with the specified GpuDevice.
            This method can be overriden and is called from 
InitializeDeviceResources method.
            
 Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxprotected virtual void OnInitializeDeviceResources(
	VulkanDevice gpuDevice
)
Parameters
- gpuDevice  VulkanDevice
- GpuDevice
 See Also
See Also