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GpuImageCopyDataToImage(Byte) Method |
Copies the data from the specified byte array to this image.
The layout of the image is preserved.
To set the image layout to ShaderReadOnlyOptimal or TransferSrcOptimal, call
CopyDataToImage(Byte, Boolean)
and set the transitionImageToShaderReadOnlyOptimalLayout parameter accordingly.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void CopyDataToImage(
byte[] data
)
Parameters
- data Byte
- byte array
See Also