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GpuImageCopyDataToImage(Byte) Method

Copies the data from the specified byte array to this image. The layout of the image is preserved. To set the image layout to ShaderReadOnlyOptimal or TransferSrcOptimal, call CopyDataToImage(Byte, Boolean) and set the transitionImageToShaderReadOnlyOptimalLayout parameter accordingly.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void CopyDataToImage(
	byte[] data
)

Parameters

data  Byte
byte array
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.GpuImage.CopyDataToImage(System.Byte[])"]

See Also