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GpuImageCopyDataToImage(Byte) Method

Copies the data from the specified byte array to this image. The layout of the image is preserved. To set the image layout to ShaderReadOnlyOptimal or TransferSrcOptimal, call CopyDataToImage(Byte, Boolean) and set the transitionImageToShaderReadOnlyOptimalLayout parameter accordingly.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void CopyDataToImage(
	byte[] data
)

Parameters

data  Byte
byte array
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.GpuImage.CopyDataToImage(System.Byte[])"]

See Also