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GpuImageCopyDataToImage(Byte) Method |
Copies the data from the specified byte array to this image.
The layout of the image is preserved.
To set the image layout to ShaderReadOnlyOptimal or TransferSrcOptimal, call
CopyDataToImage(Byte, Boolean)
and set the transitionImageToShaderReadOnlyOptimalLayout parameter accordingly.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void CopyDataToImage(
byte[] data
)
Parameters
- data Byte
- byte array
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.GpuImage.CopyDataToImage(System.Byte[])"]
See Also