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GpuImageCopyDataToImage(Byte) Method |
Copies the data from the specified byte array to this image.
The layout of the image is preserved.
To set the image layout to ShaderReadOnlyOptimal or TransferSrcOptimal, call
CopyDataToImage(Byte, Boolean)
and set the transitionImageToShaderReadOnlyOptimalLayout parameter accordingly.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void CopyDataToImage(
byte[] data
)
Parameters
- data Byte
- byte array
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Core.GpuImage.CopyDataToImage(System.Byte[])"]
See Also