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VulkanMemoryInfo(DeviceMemory, UInt32, Int32, String) Constructor |
Creates and instance of GpuMemory that was manually allocated by the user
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic VulkanMemoryInfo(
DeviceMemory deviceMemory,
uint size,
int memoryTypeIndex,
string? name = null
)
Parameters
- deviceMemory DeviceMemory
- size UInt32
- memoryTypeIndex Int32
- name String (Optional)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.VulkanMemoryInfo.#ctor(Ab4d.Vulkan.DeviceMemory,System.UInt32,System.Int32,System.String)"]
See Also