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RayHitTestResult(Vector3, SceneNode, Single) Constructor |
Constructor
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic RayHitTestResult(
Vector3 hitPosition,
SceneNode? hitSceneNode,
float distanceToRayOrigin
)
Parameters
- hitPosition Vector3
- Vector3 that specifies hit position
- hitSceneNode SceneNode
- hit SceneNode
- distanceToRayOrigin Single
- Distance to the ray's origin
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.RayHitTestResult.#ctor(System.Numerics.Vector3,Ab4d.SharpEngine.SceneNodes.SceneNode,System.Single)"]
See Also