 |
BoundingFrustumGetCorners Method |
Returns the 8 corners of the frustum, element0 is Near1 (near right down corner)
, element1 is Near2 (near right top corner)
, element2 is Near3 (near Left top corner)
, element3 is Near4 (near Left down corner)
, element4 is Far1 (far right down corner)
, element5 is Far2 (far right top corner)
, element6 is Far3 (far left top corner)
, element7 is Far4 (far left down corner)
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic Vector3[] GetCorners()
Return Value
Vector3The 8 corners of the frustum
See Also