Click or drag to resize
Ab4d.SharpEngine logo

CameraCreatePerspectiveHorizontalFovRH Method

PerspectiveFovRH calculates the matrix for the horizontal field of view for right handed coordinate system

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
protected static void CreatePerspectiveHorizontalFovRH(
	float fov,
	float aspect,
	float znear,
	float zfar,
	out Matrix4x4? result
)

Parameters

fov  Single
field of view
aspect  Single
aspect
znear  Single
znear
zfar  Single
zfar
result  Matrix4x4
out Matrix
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Cameras.Camera.CreatePerspectiveHorizontalFovRH(System.Single,System.Single,System.Single,System.Single,System.Numerics.Matrix4x4@)"]

See Also