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CameraCreatePerspectiveHorizontalFovRH Method |
PerspectiveFovRH calculates the matrix for the horizontal field of view for right handed coordinate system
Namespace: Ab4d.SharpEngine.CamerasAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected static void CreatePerspectiveHorizontalFovRH(
float fov,
float aspect,
float znear,
float zfar,
out Matrix4x4? result
)
Parameters
- fov Single
- field of view
- aspect Single
- aspect
- znear Single
- znear
- zfar Single
- zfar
- result Matrix4x4
- out Matrix
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Cameras.Camera.CreatePerspectiveHorizontalFovRH(System.Single,System.Single,System.Single,System.Single,System.Numerics.Matrix4x4@)"]
See Also