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VulkanDeviceSynchronizationContext Field

When SynchronizationContext is not null, then it is possible to call its Send method to execute the code on the thread that was used to create this VulkanDevice.

Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public readonly SynchronizationContext? SynchronizationContext

Field Value

SynchronizationContext
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Vulkan.VulkanDevice.SynchronizationContext"]

See Also