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MeshOctreeMaxNodeLevel Field |
Number of levels used for MeshOctree - bigger number reduces the number of triangles in each node but increased the MeshOctree initialization time and used memory. Default value is 4.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic readonly int MaxNodeLevel
Field Value
Int32
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Utilities.MeshOctree.MaxNodeLevel"]
See Also