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MeshOctreeExpandChildBoundingBoxes Field |
ExpandChildBoundingBoxes is a float that defined how much the bounding boxes of node overlap.
By default, the value is set to 0.2 - so each bounding box is extended for 20% (but it does not go out of the parent's bounding box).
This way the triangles that lay on node borders will be put into the child nodes instead of having them in the parent node (there we need to do a hit test every time).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic readonly float ExpandChildBoundingBoxes
Field Value
Single
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Utilities.MeshOctree.ExpandChildBoundingBoxes"]
See Also