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SlicerGetIntersectionPoints Method

GetIntersectionPoints can be called after any Slice method is called and returns the 3D intersection points for the specified mesh.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntax
C#
public List<Point3D> GetIntersectionPoints(
	MeshGeometry3D mesh,
	bool useMeshTransform
)

Parameters

mesh  MeshGeometry3D
MeshGeometry3D
useMeshTransform  Boolean
when true, the returned points are transformed by the mesh transformation (defined by parent Model3D and Visual3D transformations).

Return Value

ListPoint3D
List of Point3D items or null when no intersection points exist
See Also