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SlicerGetIntersectionPoints Method |
GetIntersectionPoints can be called after any Slice method is called and
returns the 3D intersection points for the specified mesh.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntaxpublic List<Point3D> GetIntersectionPoints(
MeshGeometry3D mesh,
bool useMeshTransform
)
Parameters
- mesh MeshGeometry3D
- MeshGeometry3D
- useMeshTransform Boolean
- when true, the returned points are transformed by the mesh transformation (defined by parent Model3D and Visual3D transformations).
Return Value
ListPoint3DList of Point3D items or null when no intersection points exist
See Also