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SlicerGetClosedSliceMesh Method |
GetClosedSliceMesh can be called after any Slice method is called and
returns a MeshGeometry3D that lies on the plane.
When the closed intersection polygon cannot be created, then the
HasBrokenIntersectionPolylines is set to true.
In this case this method return null.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntaxpublic MeshGeometry3D GetClosedSliceMesh(
MeshGeometry3D mesh,
bool useMeshTransform
)
Parameters
- mesh MeshGeometry3D
- MeshGeometry3D
- useMeshTransform Boolean
- when true, the returned points are transformed by the mesh transformation (defined by parent Model3D and Visual3D transformations).
Return Value
MeshGeometry3DMeshGeometry3D that lies on the plane or null if closed slice mesh cannot be defined.
See Also