SlicerGet | |
| Name | Description | |
|---|---|---|
| GetProjectedIntersectionPolylines(MeshGeometry3D, Boolean) | GetProjectedIntersectionPolylines can be called after any Slice method is called and returns an array of 2D intersection polygon lines that lie on the plane. The polygon is defined by connected points. When the closed polygon cannot be created, then the HasBrokenIntersectionPolylines is set to true. In this case you need to call GetProjectedIntersectionPoints(MeshGeometry3D, Boolean, Rect), GetProjectedIntersectionPoints(MeshGeometry3D, Boolean) to get individual intersection lines. | |
| GetProjectedIntersectionPolylines(MeshGeometry3D, Boolean, Rect) | GetProjectedIntersectionPolylines can be called after any Slice method is called and returns an array of 2D intersection polygon lines that lie on the plane. The polygon is defined by connected points. When the closed polygon cannot be created, then the HasBrokenIntersectionPolylines is set to true. In this case you need to call GetProjectedIntersectionPoints(MeshGeometry3D, Boolean, Rect), GetProjectedIntersectionPoints(MeshGeometry3D, Boolean) to get individual intersection lines. |