 |
MeshUtilsGetTriangleEdgesOnPlane Method |
GetTriangleEdgesOnPlane returns a list of position indexes for the positions that form the triangles edges and lie on the specified plane.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntaxpublic static List<int> GetTriangleEdgesOnPlane(
MeshGeometry3D meshGeometry3D,
Plane plane,
Transform3D meshTransform,
double planeDistanceEpsilon = 1E-07
)
Parameters
- meshGeometry3D MeshGeometry3D
- MeshGeometry3D
- plane Plane
- 3D plane
- meshTransform Transform3D
- optional mesh transformation
- planeDistanceEpsilon Double (Optional)
- distance from the plane that is considered to be on the plane (0.0000001 by default)
Return Value
ListInt32List of ints with position indexes that lie on the plane
See Also