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MeshUtilsGetTriangleEdgesOnPlane Method

GetTriangleEdgesOnPlane returns a list of position indexes for the positions that form the triangles edges and lie on the specified plane.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntax
C#
public static List<int> GetTriangleEdgesOnPlane(
	MeshGeometry3D meshGeometry3D,
	Plane plane,
	Transform3D meshTransform,
	double planeDistanceEpsilon = 1E-07
)

Parameters

meshGeometry3D  MeshGeometry3D
MeshGeometry3D
plane  Plane
3D plane
meshTransform  Transform3D
optional mesh transformation
planeDistanceEpsilon  Double  (Optional)
distance from the plane that is considered to be on the plane (0.0000001 by default)

Return Value

ListInt32
List of ints with position indexes that lie on the plane
See Also