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TextureMapInfo Class

TextureMapInfo class defines fields that describe one texture map. The class is used in IMultiMapMaterial that is used by MultiMapMaterial and PhysicallyBasedMaterial.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectX.MaterialsTextureMapInfo

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public class TextureMapInfo

The TextureMapInfo type exposes the following members.

Constructors
 NameDescription
Public methodTextureMapInfo Constructor
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Methods
 NameDescription
Public methodToStringReturns a string that represents the current object.
(Overrides ObjectToString)
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Fields
 NameDescription
Public fieldMapType Type of texture map
Public fieldSamplerState SamplerState of the texture. When null, a default WrapSampler is used.
Public fieldShaderResourceView DirectX ShaderResourceView of the texture
Public fieldTextureResourceName File name or resource name of the texture map (optional and can be null)
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See Also