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IFaceColorMaterial Interface

IFaceColorMaterial interface defines the FaceColorsShaderResourceView property that is used to specify vertex buffer that defines colors for each face (triangle).

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public interface IFaceColorMaterial

The IFaceColorMaterial type exposes the following members.

Properties
 NameDescription
Public propertyFaceColorsShaderResourceView Gets a ShaderResourceView for an array of Color4 values where each value represents a color of one face (triangle).
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