Click or drag to resize
AB4D logo

InstancedMeshGeometryVisual3DTextureBlendState Property

Gets or sets a BlendState that is used to render the texture. If null then Opaque or PremultipliedAlphaBlend (for transparent materials) will be used.

Namespace: Ab3d.Visuals
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public BlendState TextureBlendState { get; set; }

Property Value

BlendState
See Also