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InstancedMeshGeometryVisual3DTextureBitmap Property

When TextureBitmap is set to a BitmapSource, then this texture is used for all instances of the mesh (instance color is not used).

Namespace: Ab3d.Visuals
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public BitmapSource TextureBitmap { get; set; }

Property Value

BitmapSource
See Also