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MultiMapMaterialIsPreMultipliedAlphaColor Property

When IsPreMultipliedAlphaColor is true (false by default) and Alpha is less then 1, then the color components of the DiffuseColor are already multiplied with alpha value to produce pre-multiplied colors. When false, then non-pre-multiplied color is converted in pre-multiplied color when this is required by the shader.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public bool IsPreMultipliedAlphaColor { get; set; }

Property Value

Boolean

Implements

IDiffuseMaterialIsPreMultipliedAlphaColor
See Also