|   | Name | Description | 
|---|
  | SetTextureMap(TextureMapTypes, ShaderResourceView, String) | 
            SetTextureMap updates existing TextureMapInfo (when TextureMapInfo with the same mapType was already added) or adds a new TextureMapInfo to the TextureMaps list.
            To also set the SamplerState, you can use SetTextureMap(TextureMapTypes, ShaderResourceView, SamplerState, String) method.
             | 
  | SetTextureMap(TextureMapTypes, ShaderResourceView, SamplerState, String) | 
            SetTextureMap updates existing TextureMapInfo (when TextureMapInfo with the same mapType was already added) or adds a new TextureMapInfo to the TextureMaps list.
            To preserve the existing SamplerState, you can use SetTextureMap(TextureMapTypes, ShaderResourceView, String) method.
             |