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MeshColliderHasIntersection(MeshBase, Matrix) Method

Returns true when the specified mesh intersects with the mesh that was used to create this MeshCollider.

Namespace: Ab3d.DirectX.Utilities
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax
C#
public bool HasIntersection(
	MeshBase mesh,
	ref Matrix meshTransformMatrix
)

Parameters

mesh  MeshBase
MeshBase
meshTransformMatrix  Matrix
transformation matrix

Return Value

Boolean
true when the specified mesh intersects with the mesh that was used to create this MeshCollider
See Also