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| SimpleMeshT(T, Int32, InputLayoutType, String, Boolean, Boolean) Constructor | 
            Constructor
            
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
 Syntax
Syntaxpublic SimpleMesh(
	T[] vertexBufferArray,
	int[] indexBufferArray,
	InputLayoutType inputLayoutType,
	string name = null,
	bool createDynamicVertexBuffer = false,
	bool createDynamicIndexBuffer = false
)
Parameters
- vertexBufferArray  T
- array of T structs that define the vertex buffer
- indexBufferArray  Int32
- array that is used to define the index buffer
- inputLayoutType  InputLayoutType
- InputLayoutType
- name  String  (Optional)
- name
- createDynamicVertexBuffer  Boolean  (Optional)
- when true the vertex buffer is created as a dynamic buffer (can provide slightly better performance for cases when vertex buffer is updated very often)
- createDynamicIndexBuffer  Boolean  (Optional)
- when true the index buffer is created as a dynamic buffer (can provide slightly better performance for cases when index buffer is updated very often)
 See Also
See Also