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InstancedMeshGeometry3DNodeCollectRenderableObjects Method

The task of the CollectRenderableObjects method is to create objects derived from RenderablePrimitiveBase and add them to the appropriate RenderingQueue. This method is called at the beginning of RenderScene method call but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.)

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 6.1.8746.1045
Syntax
C#
public override void CollectRenderableObjects()
See Also