D3DImage | |
public class D3DImageSource : D3DImage, IDisposable
The D3DImageSource type exposes the following members.
| Name | Description | |
|---|---|---|
| D3DImageSource | Constructor | |
| D3DImageSource(Double, Double) | Constructor | |
| D3DImageSource(Double, Double, Boolean) | Constructor |
| Name | Description | |
|---|---|---|
| AlwaysCallSetBackBuffer | When set to true, then SetBackBuffer method is always called from the InvalidateBackBuffer method. | |
| DeviceLUID | ||
| DpiX | DpiX | |
| DpiY | DpiY |
| Name | Description | |
|---|---|---|
| ClearBackBuffer | ClearBackBuffer clears the D3DImage's BackBuffer | |
| CreateSharedBackBuffer | ||
| Dispose | Dispose | |
| Dispose(Boolean) | Dispose | |
| InvalidateBackBuffer | InvalidateBackBuffer marks the back buffer as dirty and sends it to WPF. |
| Name | Description | |
|---|---|---|
| TryLockDuration | Duration for how long the D3DImage waits to acquire a lock on the D3DImage's back buffer. |