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VulkanDescriptorSetFactory Class |
VulkanDescriptorSetFactory can be used to allocate the DescriptorSets.
The allocated DescriptorSets can be freed only when this object is disposed so this class is usually used for DescriptorSets that usually live as long as the Scene.
To dynamically allocate and free DescriptorSets use
VulkanDynamicDescriptorSetFactory.
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic class VulkanDescriptorSetFactory : GpuDeviceComponent
The VulkanDescriptorSetFactory type exposes the following members.
Properties
Methods
See Also