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VulkanDescriptorSetFactory Class |
VulkanDescriptorSetFactory can be used to allocate the DescriptorSets.
The allocated DescriptorSets can be freed only when this object is disposed so this class is usually used for DescriptorSets that usually live as long as the Scene.
To dynamically allocate and free DescriptorSets use
VulkanDynamicDescriptorSetFactory.
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic class VulkanDescriptorSetFactory : GpuDeviceComponent
The VulkanDescriptorSetFactory type exposes the following members.
Properties
Methods
Remarks[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Utilities.VulkanDescriptorSetFactory"]
See Also