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IPointLight Interface

IPointLight interface represents a lights that emits light in all directions from a specified position.

Namespace: Ab4d.SharpEngine.Lights
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public interface IPointLight : ILight

The IPointLight type exposes the following members.

Properties
 NameDescription
Public propertyAttenuation Gets a Vector3 that specifies the parameters for the quadratic light function - the Vector3 components are: constant, linear and quadratic parameter.
Public propertyPosition Gets a Vector3 that specifies the positions of this light.
Public propertyRange Gets a range of this point light - range does not affect the light brightness but just disables light calculation for all pixels that are farther away.
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Lights.IPointLight"]

See Also