Render | |
The RenderShadowMapRenderingStep type exposes the following members.
| Name | Description | |
|---|---|---|
| FilterRenderingLayersFunction | Gets or sets a filter function that can be used to filter RenderingLayer that will be rendered (returning false for RenderingLayer that is not rendered). When the result of the filter function is changed, then you need to call NotifyChange(SceneViewDirtyFlags) and pass ObjectsFilterChanged flag to recreate the command buffer. | |
| RenderBackgroundRenderingLayer | ||
| RenderLineGeometryRenderingLayer | ||
| RenderOverlayRenderingLayer |