ISharp | |
The ISharpEngineSceneView type exposes the following members.
| Name | Description | |
|---|---|---|
| CreateOptions | Gets the EngineCreateOptions that were used to create the VulkanInstance and VulkanDevice. | |
| GpuDevice | Gets the graphics device object (VulkanDevice). | |
| MultisampleCount | MultisampleCount defines the multi-sampling count (MSAA). See remarks for more info. | |
| PresentationType | Presentation type defines how the rendered 3D scene will be presented to the platform. Default value is SharedTexture. | |
| Scene | Gets the Scene that defines the 3D objects. | |
| SceneView | Gets the SceneView that renders the Scene to this control. | |
| SupersamplingCount | SupersamplingCount defines the super-sampling count (SSAA) - how many more pixels are rendered for each final pixel. See remarks for more info. |