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SharpEngineSceneViewIsUsingSharedTextureForIntegratedIntelGpu Property |
This property is used only when integrated Intel graphics card is used.
When set to true (by default), then SharedTexture is used. This may require additional DirectX 11 texture (because Intel's Vulkan driver may not allow copying Vulkan texture to DirectX 9 texture) and therefore may have worse performance than using WritableBitmap.
When set to false, then WritableBitmap is used.
This property can be set before this SharpEngineSceneView is initialized.
Namespace: Ab4d.SharpEngine.WpfAssembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool IsUsingSharedTextureForIntegratedIntelGpu { get; set; }
Property Value
Boolean[Missing <value> documentation for "P:Ab4d.SharpEngine.Wpf.SharpEngineSceneView.IsUsingSharedTextureForIntegratedIntelGpu"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Wpf.SharpEngineSceneView.IsUsingSharedTextureForIntegratedIntelGpu"]
See Also