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VulkanMemoryAllocatorInitialBufferMemoryBlockSize Property

Gets size in bytes that defines the size of the first memory block used for GpuBuffers. The next block that is allocated is twice the size of the previous block. By default this value is set from InitialBufferMemoryBlockSize. User can change this value for this instance of VulkanMemoryAllocator before the first allocation is made.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public int InitialBufferMemoryBlockSize { get; set; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.VulkanMemoryAllocator.InitialBufferMemoryBlockSize"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.VulkanMemoryAllocator.InitialBufferMemoryBlockSize"]

See Also