Click or drag to resize
Ab4d.SharpEngine logo

StlImporterConvertToYUp Property

When true (false by default), then the model is converted from Z-up coordinate system to Y-up coordinate system. This is done by setting Y to Z and Z to -Y.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool ConvertToYUp { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.StlImporter.ConvertToYUp"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.StlImporter.ConvertToYUp"]

See Also