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NamedModelNodesEventsSourceModelNodeName Property

Gets or sets a string that specifies the ModelNode objects by their name. It is also possible to use wildcard name that is defined when the name starts with * or end with *. For example, "Box*" matches all ModelNodes whose name start with "Box"; "*_blue" matches all ModelNodes whose name ends with "_blue".

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public string ModelNodeName { get; set; }

Property Value

String
See Also