 |
CommonStatesManagerNonPremultipliedAlphaBlendAttachmentState Property |
Alpha blend used for pre-multiplied alpha (used for normal translucent objects, opaque sprites w/ alpha mask, etc.)
D.rgb := aS.rgb * S.a + D.rgb * ( 1 - S.a )
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also