 |
CameraControllerUsePointerPositionForMovementSpeed Property |
When true then the camera movement speed is determined by the distance to the 3D object behind the pointer or mouse.
When no 3D object is behind the pointer or mouse or when UsePointerPositionForMovementSpeed is set to false, then movement speed is determined by the distance from the camera to the TargetPosition is used.
Default value is true.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic bool UsePointerPositionForMovementSpeed { get; set; }Property Value
Boolean
See Also