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BitmapTextCreatorAlphaClipThreshold Property

Gets or sets a float that specifies at which alpha value the pixel will be skipped in the fragment shader. Default value is 0.1.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public float AlphaClipThreshold { get; set; }

Property Value

Single

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.BitmapTextCreator.AlphaClipThreshold"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.BitmapTextCreator.AlphaClipThreshold"]

See Also