Click or drag to resize
Ab4d.SharpEngine logo

TubePathModelNodePathPositionTextureCoordinates Property

Optional array of texture coordinates corresponding to given path positions. If not specified, the texture is evenly divided among path segments. If fewer texture coordinates are given than there are path points, the last texture coordinate is replicated. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Vector2[]? PathPositionTextureCoordinates { get; set; }

Property Value

Vector2

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.PathPositionTextureCoordinates"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.PathPositionTextureCoordinates"]

See Also