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CameraDistanceSortedRenderingLayerFixBackFaceMaterialOrder Property

Gets or sets a Boolean that specifies if the order of objects that render back face is manually fixed so that they are always rendered before front face materials. This is only used when DistantObjectsFirst is true. Default value is true. See remarks in this class description for more info.

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool FixBackFaceMaterialOrder { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.RenderingLayers.CameraDistanceSortedRenderingLayer.FixBackFaceMaterialOrder"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.RenderingLayers.CameraDistanceSortedRenderingLayer.FixBackFaceMaterialOrder"]

See Also